Minecraft 1.21.2 - Minecraft 1.21.3
Minecraft 1.20.5 - 1.20.6
Minecraft 1.20.2
Minecraft 1.19.3
Minecraft 1.18.2
Minecraft 1.17.1
Minecraft 1.16.5
Minecraft 1.21.0 - Minecraft 1.21.1
Minecraft 1.20.3 - 1.20.4
Minecraft 1.20 - 1.20.1
Minecraft 1.19.4
Minecraft 1.19 - 1.19.2
Minecraft 1.18 - 1.18.1
Minecraft 1.17
Fabric requires the Fabric API. Found here.
CHANGELOG
3.0.24
Fixed issues with certain shaderpacks
3.0.23
Fixed ender dragon ragdoll crash
3.0.22
Fixed block fractures not working properly for certain type of blocks
3.0.21
Port to 1.21.2 and changed ragdoll system
3.0.20
Added support for Sodium 0.6.0-beta2 + Iris 1.8.0-beta4 (older versions will crash)
3.0.19
Fixed shader related crash
3.0.18
Fixed a crash related to disconnecting from a server
3.0.17
Added support for Sodium 0.6 + Iris 1.8
3.0.16
Fixed weather particles not displaying in snow/desert biomes
3.0.14
Added compatibility for Iris 1.7
3.0.13
PBR support for Iris/Oculus is now working again
Fixed crash with block bounds being null with certain modded blocks
Fixed death screen shaking when dying in third person
Fixed item breaking physics playing when they shouldn't (moving them in creative inventory)
Fixed falling blocks (sand, gravel, and so on) causing block break physics
3.0.12
Added support for Oculus 1.6.15 and Embeddium 0.3.1
3.0.11
Added support for Sodium 0.5.4+
3.0.10
Fixed a rendering crash
3.0.9
Fixed crash when destroying special blocks like the ender portal block
(a): Fixed GUI physics activating incorrectly
3.0.8
Fixed a performance issue
(a): Fixed collapse not working with Forge
(a): Fixed physics world memory not releasing with Fabric
(b): Added compatibility with Oculus 1.6.9 and Rubidium 0.7.1
3.0.7
Upgraded to PhysX 5.2.1
Added german translations
Fixed snow/rain/dust not working when joining a server (Forge)
3.0.6
Fixed a critical performance issue when causing physics objects to spawn after big explosions or a longer playtime
3.0.5b
Fixed ragdolls not working with Sodium 0.5.0
3.0.5a
Now works with Sodium 0.5.0 and Iris 1.6.5 (previous versions will crash the game)
3.0.5
Added support for Iris 1.6.4 + finished port to 1.20
3.0.4
Added support for Iris 1.6.2 + Sodium 0.4.11
Fixed indium compatibility
3.0.3
Fixed crumbled voxel lagging a lot with explosions
3.0.2
Fixed crash introduced with 3.0.1 and 2.12.1 caused by a player death
Fixed honey particles not having physics
Fixed falling particles having a bias towards the x direction
Fixed falling particles having wrong texture coordinates in the Minecraft 1.20 version
Fixed a crash in the Minecraft 1.20 version
2D particle physics no longer spawn when too far away from the camera (based on block activation distance)
3.0.1
Rain splash particles now adjust to the rain opacity when weather physics are enabled
Fixed a rare crash when a lot of players die at the same time
3.0.0
Switched from PhysX 4.1 to PhysX 5.1 which supports M1 and M2 Macs
2.12.5
Same changes as 3.0.8
2.12.4
Same changes as 3.0.4
2.12.3
Same changes as 3.0.3
2.12.2
Same changes as 3.0.2
2.12.1
Same changes as 3.0.1
2.12.0
Added crumbled voxel type for block physics
Added support for Iris 1.6 and above
2.11.11
Fixed an issue with rendering transparent physics particles in the Optifine internal shaderpack rendering
Fixed a rare JVM crash happening randomly
2.11.10a
Fixed mob physics not working
2.11.10
Added Optifine support for all features and the fast rendering path, expect way better performance
2.11.9a
1.19.4 version now works with Iris 1.5.2 (instead of Iris 1.6 beta)
2.11.9
Fixed a crash randomly occuring when exiting the world
2.11.8b
Fixed menues turning black when something in a list got selected
2.11.8a
Fixed mob physics not working
2.11.8
Fixed cloth thread using the ENTIRETY of a thread (should reduce CPU usage by a lot)
2.11.7
Increased the FPS in physics heavy situations by up to 70%
Added more debug information (simulated physics objects count)
Added spanish translations (big thanks to Notimagination!)
2.11.6
Fixed ragdolls when using Optifine
2.11.5
Added possibility to use minecraft textures with cloth simulations (especially useful for player skins and mob textures based on resource packs)
Fixed a crash with other player customization mods
Fixed elytra cloth constantly displaying
Fixed a rare PhysX related crash
2.11.4
Fixed cloth headwear not displaying when a helmet is equipped
2.11.3
Added option to hide cloth pieces when certain armor is equipped
Fixed ragdoll limit not working and causing a crash
2.11.2
Fixed a crash related to unreleased cloth piece
Fixed pegleg in disconnecting in ocean (while ocean physics activated)
Fixed model parts not hiding for specific cloth pieces
Updated french translations (thanks to crazy and parceval)
2.11.1
Fixed a crash when exiting the game
Fixed cloth files not properly downloading
Fixed Fabric 1.19.2 version crashing with Fabric 1.19
2.11.0
Added cloth customizations of Pro users being now visible to Lite users
Added ukranian translations (big thanks to beefUFO)
Added french translations (big thanks to ZippXD and crazy)
Fixed transparent blocks being bugged with certain shaders
Fixed Performance Overlay not working with Forge 1.19.x
Fixed block entities not getting fractured in 1.19.3 (furnaces and so on)
2.10.2
Added debug physics performance stats (hotkey by default unbound, can be found in keybind settings)
Added keybind for GUI physics
Added keybind for quick access to the physics menu
Added keybind to toggle all physics to off/on (will restore your settings when toggled on)
Added an option to limit the amount of ragdolls
Fixed missing particles in custom animations causing a crash
1.19.3 version now compatible with Sodium 0.4.9 and Iris 1.5.2
Update (a): Fixed indium compatibility
2.10.1
Fixed a crash related to the new ragdoll physics
2.10.0
Added ragdoll joint breaking (with and without blood)
Added slider for joint breaking forces
Added slider for blood amount when a joint breaks
Added missing translation for weather settings
Fixed a sound bug when wind volume was bigger than 1.0
Fixed lighting issue with Blue's Dynamic Lights mod and LambDynamicLights mod (by disabling light caching which might give you lower performance)
Fixed a rendering bug
2.9.7
Fixed ragdolls getting flung into the air like crazy
Added items rotation speed in settings when items get dropped
Improved overall performance
2.9.6
Fixed crashes related to multiple other mods
Added russian translations (thanks to xllifi)
2.9.5
Fixed wind stopping in non raining biomes
2.9.4
Fixed shading issue with Iris
2.9.3
Fixed highlight button being on wrong coordinate with certain mods installed
2.9.2
Fixed wind sounds causing a crash
Added more shaders for compatibility (SEUS renewed works now)
2.9.1
Injecting shader fixes to shader packs for banner, snow, dynamic blocks, particle physics rendering
First Parallax Screen no longer changes when hovering the blocks menu the first time
Added mod menu integration
Removed "translations by" showing up in new physics settings screen
2.9.0
Reworked main physics menu
Added wind forces to all physics objects
Replaced rain and snow visuals by particles which interact with wind forces
Added weather particles to the desert
Added missing translation files for cape customization screen
Added chinese simplified, chinese traditional (Hong Kong) and chines traditional (Taiwan) translation files, translated by: GameGeek-Saikel
Improved overall performance
Fixed optifine crash when using the "vanish" despawn animation
Fixed a ragdoll force bug
Made ragdolls more robust
Removed smoke texture gimp file from resources
Fixed crash when deleting all animations and reopening that menu
Renamed item settings to projectile settings and moved "item physics" to general settings and renamed it to "dropped item physics"
Added immersive portals compatibility warning
2.8.13a
Fixed a crash with the Quilt modloader
2.8.13
Fixed a crash that occurred with older hardware
2.8.12
Fixed PBR not working with the Iris 1.3 beta
Fixed a rare bug which altered physics in water when the FPS dropped below 40
2.8.11
Updated MacOS natives
Improved rendering performance
Fixed a physics crash
Improved mesh generation performance
2.8.10
Improved general rendering performance for hardware that supports OpenGL 4.3 features
2.8.9
Improved general physics performance
Fixed falling particles having no colors (gray leaf particles)
2.8.8
Improved performance for calculating light for physics objects
Changed player physics collider from box to capsule
Reduced dynamic memory allocations
Fixed animations that have particles from mods but the mods no longer being installed causing a crash
2.8.7
Improved performance for block particle rendering
Fixed Forge rendering bugs
2.8.6
Fixed a crash related to unloaded textures
2.8.5
Added Geckolib mods support for mobs (no Ragdolls though and only for Fabric because of technical limitations on Forge's end)
Mobs with special rendering no longer print an error message in the logs
2.8.4
Added PBR support for Iris
Spectators no longer interact with physics
Improved rendering performance
Fixed frustum culling issue
2.8.3
Improved rendering performance by a lot (by fixing frustum culling)
2.8.2
Added particles when landing from a bigger height (for mobs too)
Fixed crash with blocks that render itemstacks
Improved performance of particle physics type
Fixed blocks/mobs turning black
2.8.1
Added translation files for every string (yes I was too lazy until now for this :D)
Reworked gravity menu
Search text filters will no longer disappear after switching menues
Renamed server settings to collapse settings (to avoid further confusion)
2.8.0
Added eating particle physics
Added sprinting particle physics
2.7.6
Fixed crash related to fancy menu mod
2.7.5
Fixed crash when rendering certain modded blocks in the menu
Fixed DimensionalThreading compatibility
2.7.4
Added reset popup to gravity customization and dynamic block physics customization
2.7.3
Added popup to reset options in the menu to avoid resetting everything with a misclick
Fixed a bug causing animations to not save properly
2.7.2
Fixed a crash related to particles in the menu
2.7.1
Fixed a crash when there was an invalid animation selected for a mob
2.7.0
Ported Physics Mod to 1.19 snapshot
Added particle animations for blocks and mobs
Reworked block and mob customization settings
Added lifetime variance slider
Added GUI physics
Changed lifetime slider to be configurable down to 0 seconds
Fixed indium crash with version 1.0.3
Fixed fractured blood will no longer color the entire physics object
Made banner, leash, fishing line and item physics more compatible with other mods
2.6.10
Fixed new Fabric API causing a crash
Fixed Mob ragdoll despawning now happens all at once again
Fixed liquid and snow settings displaying text in Lite version
2.6.9
Fixed a memory leak when used with 3D skin layers mod
2.6.8
Reduced physics objects spawning when using <particles> in block breaking option
Updated Mac OS natives for PhysX library
Updated indium rendering support to latest version of indium
Fixed configs not getting created
Fixed physics having a red tint with Iris Shaders mod
2.6.7
Block physics type particles now also get reduced spawn count when there are too many physics objects
Server settings can no longer be changed while being on a multiplayer server (only via config), only can be changed on singleplayer servers
Liquid settings can no longer be changed while using Optifine
Fixed crash for upcoming Minecraft 1.18.2
Fixed sunflowers being buggy when placing them (and resource pack models that aren't a full 1x1x1 box)
Fixed a crash that occured when changing the liquid thread count and you didn't spawn a liquid before
2.6.6
Added support for Indium (lambdaBetterGrass and so on)
Fixed grass being messed up
Fixed screen getting messed up when killing entities with enchanted equipment
Fixed sky flickering finally (hopefully)
2.6.5
Fixed vine range not saving
Fixed despawn animation bug causing vines having the wrong scale
Fixed sky flickering after killing mobs with layers that change blending (enderman, ender dragon, mobs equipped with enchanted items...)
2.6.4
Lots of memory usage reduction and performance improvements
Fixed modded blocks not showing up in customize menues
Fixed certain modded blocks crashing the game
2.6.3
Added support for block entity physics (for blocky and particles, fractured will fallback to blocky)
2.6.2
Added block physics activation range setting
Fixed block scale not working for particles
Fixed sounds not working for block particles
2.6.1
Fixed entity flickering
2.6.0
Added sound effects
Added new block breaking type >Particles<
2.5.18
Fixed crash issue when leaving worlds, changing dimensions or disabling physics
2.5.17
Port to Minecraft 1.18
2.5.16
Fixed Forge + Optifine compatibility
2.5.15
Added pvp server compatiblity in general settings
Fixed blocky physics having wrong offset
Fixed fractured blocks having the wrong texture and wrong rotation (brewing stands, ...)
Fixed some blocks having no fractured model (bamboo, ...)
2.5.13
Fixed crash when loading custom textures
2.5.12
Fixed messed up loading screen
Fixed crash issue
Fixed tridents and spyglasses not laying properly on the ground with item physics on
2.5.11
Mostly refactored code for Forge compatibility
2.5.10
Replay Mod rendering to file works now (physics only get displayed when a block breaks after your first keyframe)
Added capes mod compatibility fix
Added ability to disable update notifications (config/physicsmod/physics_client_config.json -> showUpdateNotifications)
2.5.9
High grass no longer let’s physics fall through the block beneath
Fixed ragdolls at high coordinate values
Improved performance (via JOML fastmath/sin lookup)
2.5.8
Reworked settings screen
Performance improvements for blocky blocks creation (4x faster)
2.5.7
Added Replay Mod support
Fix for block shading (grass, vines and so on)
Pausing the game now pauses the physics
A lot of performance improvements
Fixed meshes causing crashes
2.5.6
Fixed bug where some chunks didn’t load the physics
2.5.5
Added separate sliders for mob and block physics timings
Added mob option for player models
Physics now react to water flow of magma and soul sand block
2.5.4
Physics disappear now if they are below the world
Tighter convex meshes for better performance
Improved mob physics interactions performance
Reduced ragdoll kick speed
Improved performance for sleeping physics
2.5.3
Fixed mob settings not saving properly
2.5.2
Fixed a bug that ignored certain mob features
2.5.1
Fixed a bug that messed up ragdolls (bug was introduced in version 2.5.0)
2.5.0
Mobs interact now with physics
2.4.10
Added MacOS support
2.4.9
Added immersive portals compatibility
2.4.8
Fixed memory leak
2.4.7
Ragdolls now only get triggered on death (fixes bee into hive ragdoll and various transformations that triggered physics)
Fixed that certain ragdolls didn't appear
Improved memory allocations during rendering
2.4.6
Fixed mob fracturing not working properly
2.4.5
Added search box in the settings menues
2.4.4
Added bows to skeletons
Fixed ragdoll issues
2.4.3
Fixed missing pumpkin on snow golem
2.4.2
Added Optifine/Optifabric compatibility (uses old rendering technique which is way slower, so Iris Shaders mod is still highly recommended instead of Optifine).
2.4.1
Fixed particle flashing bug after creation
Improved performance
2.4.0
Added the option to have blocky or fractured block physics
Added option to hide/show default minecraft block breaking particles
2.3.8
Fixed Iris rendering bug
2.3.7
Armor no longer causes messed up ragdolls
Added feature (armor, elytra and so on) support for ragdoll API
Fixed ragdoll crash
2.3.6
Split configs and moved them into 'config' folder for broader server hoster support and more fluid physics settings menu when changing stuff
Fixed crash when ragdoll has no proper configuration
2.3.5
Iris compatibility fix
2.3.4
Fixed lighting issue when particles disappeared
Improved rendering performance
2.3.3
Fixed zombie villager, piglin, piglin brute, ravager, vex, irgon golem, evoker, vindicator and illusioner ragdolls
2.3.2
Fake item physics now display stacks properly and have reduced rotation in water
2.3.1
Added fake item physics
Fixed infinite loading screen
2.2.7
Fixed slaps and various translucent blocks not having a collision box
Fixed rabbit ragdolls
Reduced ragdoll stiffness
2.2.6
Player ragdoll fix when certain layers of the skin were invisible
Enderman ragdolls no longer lose their eyes
2.2.5
Added witch, villager clothing and drowned trident ragdoll support
Fixed lighting issue
2.2.4
Much stabler ragdolls now
Added wolf ragdoll support
2.2.3
Added overlay support for horses, llamas, drowneds, strays and pillagers
2.2.2
Fixed a texture bug that got introduced with version 2.2.1
2.2.1
Fixed texture rendering issues
2.2.0
Supports all vanilla mob ragdolls now
Fixed a texture mirror bug
2.1.3
Release of the Ragdoll API
Crashfixes
Added more ragdoll support (silverfish, endermite, parrot, horse, mule, donkey, llama, hoglin, salmon)
2.1.2
Physics now work below y 0 and above y 256.
Added ragdolls for guardians, wither, cats, ocelots, rabbits, fox, bee and bats.
2.1.1
Fixed ragdoll scaling issues (ghasts, giants, cave spiders and multiple children version of mobs work now)
Fixed crash when killing entities with small boxes while ragdolls activated (like bees)
2.1.0
Added wider ragdoll support (ravager, strider, pillager, villager, snow golem, iron golem, spider, dolphin, creeper, squid, chicken, armor stands and ragdoll fixes for cows and endermen)
Changed how much individual ragdoll joints can rotate to make them more natural
2.0.1
Fixed player ragdolls missing skin overlays and a couple of crash issues.
2.0.0
Completely new physics engine with custom gravity settings, better ragdolls, smaller mod file size, better player interaction and of course much better performance (expect bugs)!